Cadres & EntitiesBy VARIOUS AUTHORS
A cadre is a group of about seven thousand souls. It is divided into seven entities of about a thousand souls each. Each person is a member of an entity and its cadre. A cadre contains essences of all seven roles, but within an individual entity, two to four roles are usually represented. Other members of our entity could be likened to our brothers and sisters, while members of other entities of our cadre could be compared to our first cousins, or our peers in the local community.
Here are some quick definitions:
Fragment: Individual essence, or soul. The term conveys that each of us is a fragment of the whole, and particularly, a fragment of our entity, with which we will recombine when we have completed all our lifetimes on the physical plane.
Essence: Soul, or "higher" self, in distinction to the outer personality, or "lower" self. It generally refers to all nonphysical levels of self, including the astral and causal selves, as well as those that resonate with the three highest planes, although it can be used to refer only to the latter. Read more about essence.
Roles: One of the seven types of essences: server, priest, artisan, sage, warrior, king, and scholar. Everyone has a particular role. It defines the individual's way of being or fundamental style, not his worldly position.
Entity: Usually refers to a "spiritual family" of about one thousand souls. Michael is the name of one entity.
Cadence: A permanent grouping of seven essences. A primary cadence consists of seven essences of the same role; it is the smallest "building block" of the entity. An essence's numerical position within his cadence, and his cadence's position within his greater cadence, significantly influence how he directs his energies.
Greater Cadence: A unit of seven primary cadences.
Casting: The Tao's expression into the dimensional universe, as in "fragments cast from the Tao," and the order of it, as in "first-cast warrior in the entity." A person's casting is his position within his entity (see "Entity"), or commonly, just his primary cadence position (see "Cadence").
Cadre: A unit consisting of seven entities (roughly 7000 souls each). (See also "Entity.")
Cadre Group: (sometimes called Energy Ring) Twelve cadres make up what Michael calls a cadre group.
Greater Cadre Group: Seven cadre groups make up a greater cadre group.
Cadres & Entities (A Quick Overview)
Understanding the structure of the soul groups and extended spiritual families may seem daunting when first encountered, so the following analogy is offered to help explain the numbers using more conventional imagery.
Think of the TAO (or All That Is) as a major airline company. Let's call it TAO Airways.
In this scenario, the tickets are paid for, compliments of the Tao. The destination of the airline -- LIFE.
Now TAO Airways is an enormously successful company and they house their fleet of planes in airport hangars across the world. To illustrate this in Michael terms, twelve hangars operating together are called a CADRE GROUP.
Taking this further, think of an individual hangar as a CADRE. There are twelve cadres in a group. Within the cadre (or hangar) there are seven airplanes -- and each plane is an ENTITY.
TAO Airways flies jumbo jetliners (or ENTITIES) that can hold a thousand passengers (more or less). Each passenger is known as an ESSENCE (or soul).
Inside the plane (or ENTITY) there are three sections of seats. In each row there are seven seats and a row is called a CADENCE. A cadence is a grouping of seven identical roles (or passengers). If you grouped these rows into a segment of 49 seats that would be called a GREATER CADENCE (a block of seven cadences).
Like most airlines, there is assigned seating. Each passenger (or ESSENCE) is boarded in groups that correspond to their ROLE (or the individual soul type). In other words, servers, artisans, etc, will sit on the plane together in groups.
All of the seven roles do not necessarily board the plane (or ENTITY) -- some planes may only hold a couple role groups (such as warriors and kings) -- but the seats in each row of seven (a CADENCE) are like stand-ins for the roles, starting with server (seat one), artisan (seat two), warrior (seat three), scholar (seat four), sage (seat five), priest (seat six), and king (seat seven). This is called the CASTING position. For example, if a passenger sits in the 5th seat, that is the sage position and the passenger would be sage cast; a passenger in the 2nd seat would be artisan cast, and so on.
The individual seat number of a passenger (or essence) is known as the RAW NUMBER. The raw number provides the exact position of a passenger in the plane (or ENTITY). Where a passenger sits -- in the three sections (or sides) of the plane -- determines if the passenger (or ESSENCE) is in the truth, love, or beauty side of the ENTITY.
Occasionally a plane (ENTITY) may be boarded by those who weren't assigned a seat. Those souls are called WILD CARDS -- or stowaways, in airline terms.
Since the astral is most likely a 4th-dimensional space and a row (or cadence) as we know it may not even exist in ways that could be described from a physical plane perspective, understand that these structures are not meant to mimic the actual reality of an entity on the astral plane. They're just illustrations for the sake of convenience.
Another way to describe the energetic vibrations of an entity is an illustration that paints vibrations as multi-colored marbles in a glass jar.
At first, the individually colored marbles are perfectly ordered in the jar to line up according to cadences, etc. Then someone violently shakes the jar and mixes up the order so that it appears random. But all marbles from a specific cadence are of a similar color (or vibration) which connects them as a whole. Adjacent cadences, for example, would also be of similar color but show a slightly different hue, which helps define them.
Now turn the jar upside down and all the marbles would spill out into the world, rolling in every possible direction. But the marbles could eventually be recollected and reassembled in the proper order, by means of their colors (or vibrations).
The Different Cadre Number Systems
Most Michael channels use what is commonly referred to as the traditional cadre numbering system (sometmes called the classic system). I use traditional numbering on my own charts, Shepherd Hoodwin, however, uses his own numbering. Neither system is better than the other. Since in Cadre Group Two, cadres 4 and 7 are thought to be cycled off (and they're not included in the chart below), translating the two systems can get a little tricky.
To avoid unnecessary confusion, I have intentionally left out the two cadres left over from Cadre Group One. They are rarely encountered and I have no idea how other channels notate such occurrences. It really isn't standardized. Beyond cadre group two, the numbers continue. Check with your personal channel regarding how they are notated. There may be differences.
Included below is a chart to help decipher the cadre systems.
Cadres and Entities
Fascinating essay on understanding the structures of our spiritual families.
Energy Rings and All That Stuff
More information about the cadre structure
More On Cadres and Entities
Channeling On Shepherd's Cadre Numbering
Q & A that helps clear up common misunderstandings.
Learn the names of each entity, along with some of their notable attributes and personalities.
Cadences, Numbers & Casting
- The Soul's Journey
Explores personality, essence, spark, and casting from the Tao.
- Cadences, Numbers & Casting
Cadences are configurations of seven souls that, like entities and cadres, stay together for an entire grand cycles.
- Casting & Soul Connections
Find more about casting.
- Visualizing the New Casting Model
Nice graphic detail.
- Sentient Structure Theories
A mathematical breakdown of the sentient species.
- Casting Theories
Student, Ken Broom, discusses casting as it pertains to global and community tasks.
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